Category Archives: programming

FB and G+, the new OS-wars

Back when Linux was a gangly youth, there was a great excitement every time you did an update. Unlike Windows and Mac with their expensive three-year-nothing-then-a-service-pack-with-cool-stuff routines, in Linux, there were so many cool free packages around, and /every one/ of them would have something new almost every week.

So, I spent quite a lot of time compiling and recompiling, everything from wget up to the KDE behemoth. And I’d be reading the weekly release notes as well to see if there was any new trick out that week.

I can’t tell you how excited I was when I first installed a copy of Linux where I didn’t have to configure X11 using a text-mode Xconfigureateur!

Or when I recompiled my kernel the first time, or when I recovered from a bad update straight from the GRUB command-line. Or the first time I ejected a CD from across the room (logged in remotely), or freaking out the wife by playing some music on her laptop from a different room.

In the last few years, Linux development has matured, though, so there’s not the same edge-of-the-seat excitement that there used to be, but I think there’s still hope for the techadrenaline junkies out there, because Facebook and Google+ are the new cool, and there’s a /ton/ of stuff that can be done with that!

My eyes are on how FB and G+ evolve. now that FB has competition, I expect some /really/ cool stuff is going to come out of the woodwork.

first and last saturday of a month

I’m working on an expenses application. In order to do it, I need to display the entire month, with full weeks in each (from Saturday to Friday).

To do this, I need to know what date the Saturday in the first week falls, and the date of the first Saturday in the following month.

Here’s the code (assuming year is a 4-digit year, and month is a 1-12 number):

      // { start date
      var start=new Date(year, month-1, 1);
      var day=start.getDay();
      day=(day+1)%7; 

      start=new Date(start-3600000*24*day);

      // }
      // { end date
      month++;
      if (month==13) {
        month=1;
        year++;
      }
      var end=new Date(year, month-1, 1);
      var day=end.getDay();
      day=7-((day+1)%7);

      end=new Date((+end)+3600000*24*day);

      // }

can’t be bothered explaining it – just trust that it’s right ;-)

separating buttons in jquery-ui dialog

By default, the jQuery-UI dialog will place buttons on the right side of the popup:

This causes a problem because if you have “OK” right next to “Delete”, and you click the wrong one, well …

The obvious solution is to move the “Delete” to the opposite side.

To do that, add the following two lines after creating the dialog:

$('.ui-dialog-buttonset').css('float','none');
$('.ui-dialog-buttonset>button:last-child').css('float','right');

Now the buttons are on opposite sides:

installing WebME in Fedora 16

I got a new laptop today, and as I’ve still got work to do, I need to get the system up and running so it can install WebME.

Here’s a minimal instruction set for installing WebME on your Fedora computer.

As ‘root’, run this in a console:

yum install httpd mysql-server php php-gd php-mysql php-pear-Log php-xml svn
echo "127.0.0.1 kvwebme" >> /etc/hosts

Then edit /etc/selinux/config, change “enabled” to “disabled” and restart your machine.

Login as your normal user, run this in the console:

mkdir ~/websites && cd ~/websites
svn co https://kv-webme.googlecode.com/svn/trunk/ kv-webme
chmod 755 /home/kae

‘su’ to ‘root’ again. Add this to /etc/httpd/conf/httpd.conf:

NameVirtualHost *:80
<Directory /home/kae/websites>
  AllowOverride All
</Directory>
<VirtualHost *:80>
  ServerName kvwebme
  DocumentRoot /home/kae/websites/kv-webme
</VirtualHost>

And finally, in the console again:

service httpd start
service mysqld start
chkconfig --level 35 mysqld on
chkconfig --level 35 httpd on

That’s it – your system is set up. From that point, just go to http://kvwebme/ and follow the instructions from there!

onchange in ckeditor

I needed to track changes to source in a CKeditor instance, as my recent work uses a lot of “on-the-fly” updating.

Using Alfonso’s onChange plugin, it was a simple matter to capture changes when in WYSIWYG mode.

But that doesn’t work in source mode.

Assuming you’re using the jQuery extension for CKeditor (and if not, why not?), you can capture source mode changes by adding this to your CKeditor’s config.js:

$('textarea.cke_source').live('keyup', function() {
  $(this)
    .closest('.cke_wrapper')
    .parent()
    .parent()
    .prev()
    .ckeditorGet()
    .fire('change');
});

jQuery maskImage plugin

I had a need today to write some code which involved masking one image with another, dynamically.

There is no simple way to do this in JavaScript. The nearest I came to finding working code online that does it was edge.js, but that’s not free.

So, I wrote my own.

demo

Download: zip (25k), bz2 (24k)

In the demo, what’s happening is that an image such as this:

is being used as a mask for another image:

to create a masked image:

For Firefox and Chrome and other recent browsers, it works using pure JavaScript (even works on the iPhone).

For Internet Explorer (sigh) you need to do a little bit of server-side setup.

Basically, on the server-side, make sure you have PHP installed, with the iMagick extension, then make the ‘cache’ directory writable by the server.

To use, insert an image into your document:

<img id="image-id" src="an-image.png" alt="" />

And then apply the mask using jQuery:

$('#image-id').maskImage({src:"the-mask.png"});

Simple, innit! That’s a few hours of my own life dedicated to saving a few minutes of yours ;-)

new API for WebME

As I said in the last post, an API would be required to make the system more testable and more consistent.

I started straight away and wrote up something quickly. Over the next week, it solidified into something that appears to cover any needs that I have.

So here’s how the API works:

Requests are sent to a URL which is generated like this:

/a
[/p=plugin-name]
/f=function-name
[/other-parameters]

The plugin name is optional. Leaving it out means you want to call a core function.

Parameters can be added by adding /key=value pairs to the URL.

An example URL might be this:

/a/f=login/email=kae@verens.com

Sending that, with a POST parameter for the password, will log me in.

To log out, I can use this URL:

/a/f=logout

Simple!

Function Names

mod_rewrite is used to direct a request through a script which tears the URL apart into parameters.

If a p parameter is given, the function is named after the plugin, rewritten to match the WebME coding standard.

For example, if the URL is /a/p=comments/f=editComment, then the “comments” part is rewritten as Comments, and ‘_’ and “editComment” are appended to form the function name “Comments_editComment”, which is called and the result returned to the browser.

For double-barrel plugin names, such as “image-gallery”, the name is rewritten to “ImageGallery”.

If no p parameter is given, then the request is a core function, and “Core_” is prepended to the function name.

For example, the login URL above, /a/p=login calls the function Core_login.

If a function name begins with “admin”, it is an admin function (see below for more on this).

File names

If no plugin name is supplied, then the core API file, /ww.incs/api-funcs.php is loaded. This contained common API functions that might be used by any core script or plugin.

If a plugin name is supplied, then the API file is expected to be located at /ww.plugins/plugin-name/api.php for common functions, and /ww.plugins/plugin-name/api-admin.php for admin functions.

For core functions, common functions are at /ww.incs/api-funcs.php and admin functions are at /ww.incs/api-admin.php

Security things

Having a central point for RPC means that we can apply security rules in one place and know that they cover all scripts. Before-hand, I would sometimes come across scripts and realise that they were open for abuse if someone knows that magic URL incantation. I would silently curse myself or whoever had written the script and fix it up. Now, though, having one single point of entry means I can secure everything at once.

If a function name starts with “admin”, then the script checks to see if the user is logged in and is a member of the administrators group. If not, the API will return an error. It’s as simple as that!

Of course, this doesn’t stop abuse by people that are logged in as admins or who are victims of XSS, but it helps stop a few problems caused by developers not noticing their scripts were open to use by anyone at all.

Conclusion

So now, when people are creating new plugins for WebME, the following could be used as a bare-bones directory structure:

/ww.plugins/plugin-name/plugin.php    details, server-side functions
/ww.plugins/plugin-name/api.php       common RPC functions
/ww.plugins/plugin-name/api-admin.php admin RPC functions
/ww.plugins/plugin-name/admin.js      admin scripts in JS

testing KV-WebME

I’ve been working on my CMS for about 10 years. It’s monstrously huge (41,000 lines, not including external libraries), and for most of those 10 years, I’ve been too busy building it to concentrate on niceties such as comments, testing, code formatting, etc.

This has caused problems in the past. As most programmers know, when you change any one thing, it has a ripple effect and can break things in places that don’t seem obvious at all.

Recently I’ve been remedying this. I’ve been religiously using PHPCS to make sure my code is neat and consistent, and I’ve started writing a test suite.

The most difficult part of the testing is that the CMS is composed of many separate technologies. If it was just a plain old HTML and PHP application, then PHPUnit would be enough, or maybe Selenium.

The problem is, though, that the system uses a large amount of AJAX – especially in the administration areas. No single testing system would do it all.

Another problem has to do with AJAX itself. In jQuery, you can speak to the server by writing something like this:

$.post('/a/server/script.php', {
  "id": 2
}, function(res) {
  // do stuff
}, 'json');

This makes it incredibly simple to speak to any server-side script at all on the server, and promotes it. It becomes tempting when writing new functionality to build new server-side scripts specifically for the new client-side stuff.

This has the effect that there is no single point for RPC (remote procedure calls) which can be tested, making it very difficult to be sure you have covered all potential problems.

To help solve this problem, I’ve recently started converting WebME’s coding style so all RPC is done through a single API (application programming interface) script.

This has a few extra effects which are beneficial:

  • Having a single point of entry into the system makes it easier to secure it.
  • Having an API promotes the construction of a solid method of adding functionality to it – there’s no need to start from scratch anymore, potentially building disparate scripts that are hard to abstract. Instead, it’s now easy to force the code to match a minimum spec.
  • APIs tend to have specific rules for how parameters are passed into it, making it easier to remember what the right parameters are when writing new client-side code. Also, it makes it easier to “guess” what the right parameters are if you’ve forgotten.

The main benefit, though, is that it makes it much easier to test. The URL of the API always stays the same, and the only thing that changes is the parameters sent to the URL. Previously, each separate script would have a different URL and could have any parameter scheme at all.

So, currently, I’m writing tests that use the API directly, speaking to the server directly through URL calls. After I’ve finished writing all of those (hah! if ever), I can get on to testing that JavaScript.

What I’ve been up to

Being self-employed is hard work!

Naive person that I am, I thought it would be easy enough – I get to work on my own ideas all day long, occasionally selling something to customers who are happy every time.

Of course, that’s not true.

I spend a lot of my time working on jobs for my previous employer, and some other clients that have known me for years. The large pool of new clients that I expected would magically appear, never magically appeared.

Of course, it’s not all doom and gloom.

Being out on my own has taught me quite a lot, and in a very short time.

  • Cash is king – there’s no point having a huge job which may potentially pay you thousands of euro in two months, when you need the money right now to go buy food for the house.
  • Advertising is not easy! I hate to pester, so advertising is not a natural thing for me, but it’s tricky to get new people to come in and buy from me if they don’t know where I am. Especially if they don’t know whether to trust my work! Conveying trust in ads is not a very easy thing to do.
  • Word-of-mouth is a brilliant thing. It is much easier to sell to someone if they’ve already been half-sold by their friends.
  • Low prices don’t always pull people in. Even though I charge about a fifth of other local web designers, I think I must also be getting only a fifth of the customers ;-)
  • Salary is a wonderful thing, when it’s someone else’s job to make sure it gets paid.

Of course, there are also the upsides.

I get to work on my own projects without worrying that they my conflict with the company’s plans. Basically, I am the company, so anything I want to work on is the company plan.

To that end, I’ve created 20eurowebsites.com, a site-creator which is built on my kvWebME CMS (open source, PHP – download it yourself if you’re techie!). €20 to buy a website (including the domain name), and €10 per month hosting after that.

I have other plans in the works as well, such as a local odd-jobs finder which has a pretty good twist, and a free face-book-like chat application which people will be able to add to their own websites with just a few keystrokes.

multi-tenanted CMS architecture

Last week, I did a talk at the Dublin Google buildings titled “Multi-tenanted CMS Architecture using PHP”.

Here are the slides that I used:

While talking with Google’s Brian Brazil, he explained that it is actually more efficient to use one database and many separate tables, than to separate each installation into a separate database, so one point I made (that KV-WebME uses separate databases per site) will change in the future.

I think the talk went down well, by the number of questions afterwards.

Last year, I gave a similar talk, and made the mistake of including way too much PHP in it – I had assumed that the audience would be composed of PHP developers. This year, there is just one slide of PHP, and that’s just to illustrate one possible way to build a proxy config.

Lesson’s learned for this time:

  • Talk slower. When I’m explaining something, I tend to try to get as much in as possible, so speak very fast. This makes it hard to hear what I’m saying.
  • More pictures, less words!
  • Stats. Some of the questions were around how efficient certain parts of the method were – particularly on the overhead of piping a file through a script as opposed to simply delivering it via Apache. I need to come up with numbers for that.

Overall, I was happy with this presentation.